﻿<?xml version="1.0" encoding="utf-8" ?>
<Scene BackgroundColor="#000">	
	
	<!-- Pacman game world is measured in units. Scale defines size of game cells-->
	<GameWorld Id="PacmanWorld" Scale="16,16">		
		
		<GhostUnit Id="GhostUnit1" Color="red" Speed="6"/>
		<GhostUnit Id="GhostUnit2" Color="pink" Speed="6"/>
		<GhostUnit Id="GhostUnit3" Color="blue" Speed="6"/>
		<GhostUnit Id="GhostUnit4" Color="orange" Speed="6"/>
		
		<PacmanUnit Id="PacmanUnit" Speed="8" Lifes="3" e-LostLife="PlayerLostLife"/>		
	</GameWorld>
	<!-- Autolocated labels-->
	<TextElement Id="ScoreText" Font="Pacman Medium" Layout="left,top" >Score: 000000</TextElement>
	<TextElement Id="LivesText" Font="Pacman Medium" Layout="right,top" >Lifes: 3</TextElement>

	<TextElement Id="DebugInfoText" Location="20,20" Font="SmallConsole" Layout="left,top"/>

	<TextElement Id="StartLevelLabel" Location="0,300" Font="Pacman Big" Layout="center,middle" IsVisible="false"/>
	
</Scene>